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1. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
I see that a lot of people claim to like this. Well, We'll see. Personally, I hate it. And my gut reaction is: A lot of unnecessary and complex changes for reasons that will only seem good to anal retentive persons suffering from some kind of comp...
- by Creh Ester - at 2012.05.22 18:48:00
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2. ultimate level 4 mission ship - in Missions & Complexes [original thread]
I believe rewards from L4s are automatically adjusted according to the average time it takes for players to finish them, so it really isn't in my interest (or anyones) to help people with "as fast as possible". There are plenty of ships, includin...
- by Creh Ester - at 2012.03.18 11:28:00
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3. New launcher is killing my PC - in Issues, Workarounds & Localization [original thread]
What I don't understand is what this has to do with the launcher anyway. Why isn't it only the client? Seems like a bug in the new client? Can't you close the launcher? Personally, I do not dare try to run more than one client currently. The firs...
- by Creh Ester - at 2012.03.18 10:53:00
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4. Revamp Missions? - in Missions & Complexes [original thread]
Now, one thing that I've done for more than a year now, close to two years in fact, is soloing L4s in t1 cruisers, or even t1 destroyers. No special tank, always omnitank, no faction mods, mostly t2 mods, and t1 ammo (except for WC in a Caracel, w...
- by Creh Ester - at 2012.03.17 21:21:00
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5. Laucher Update 1.11... Launcher+Client do not start anymore. - in Issues, Workarounds & Localization [original thread]
Tanis Arkarum wrote: @ Creh Ester Interesting solution, willl try this today and report back if it works for me too. It might be enough just to empty the Launcher cache. Anyway, another piece of info: As I said I got all my old settin...
- by Creh Ester - at 2012.03.17 15:07:00
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6. Missions are even less exciting than Mining. - in Missions & Complexes [original thread]
Or you can stop being a slave under isk. Be free and fly L4s in a T1 cruiser or a T1 destroyer. Proper ship can make a mission an intriging puzzle to solve
- by Creh Ester - at 2012.03.17 03:20:00
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7. why all the torp golem love? - in Missions & Complexes [original thread]
Lol, yea the Golem is too overpowered to be fun, and too shortranged to be convenient. It's just a pain. Wild burner chases, and it takes too much time as well. I have a Golem. It's collectiong dust in the garage. Tengu is also overpowered/boring....
- by Creh Ester - at 2012.03.17 03:09:00
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8. Laucher Update 1.11... Launcher+Client do not start anymore. - in Issues, Workarounds & Localization [original thread]
An update, that may or may not help some. I got going again, by a trial and error "wing it" procedure that roughly went like this: First I 'repaired' the client. This wasn't easy and took several tries. First the repair tool exited with mysterio...
- by Creh Ester - at 2012.03.17 02:06:00
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9. Sticky:Launcher issues workarounds! - in Issues, Workarounds & Localization [original thread]
Why does this thread's title say there's a fix? There may or may not have been some very minor issue with ESET for two or three players, but that's like nothing to the real issues this launcher + new client has. What's up with the judgement whe...
- by Creh Ester - at 2012.03.17 01:00:00
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10. Laucher Update 1.11... Launcher+Client do not start anymore. - in Issues, Workarounds & Localization [original thread]
Same story here. So repairing and patching is "done through the laucher" now eh? Well dam funny when it refuses to run. Full story is that I tried to run two clients (always worked before), then my Windows got totally F* When I finally had it run...
- by Creh Ester - at 2012.03.17 00:33:00
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11. What's the Shield Boost bonus for Maelstrom? - in Ships and Modules [original thread]
Tau Cabalander wrote: 600 * (1 + 5 * 0.075) = 825 (734.25 - 825) / 825 = -11 percent Capacitor Power Relay II by any chance? Indeed! Thankyou very much. whew, that is solved.
- by Creh Ester - at 2011.10.15 23:29:00
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12. What's the Shield Boost bonus for Maelstrom? - in Ships and Modules [original thread]
Alara IonStorm wrote: Creh Ester wrote: According to description, shield boost amount bonus should be 7.5% Maelstrom gives me only 734.25. What is this supposed to be? If it's calculated the same way as Golem, it works out as only 4.475% ...
- by Creh Ester - at 2011.10.15 23:12:00
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13. What's the Shield Boost bonus for Maelstrom? - in Ships and Modules [original thread]
According to description, shield boost amount bonus should be 7.5% But no, it isn't. With 5 in the relevant skills: Golem gives 7.5% bonus and this checks out as: 600 + 5 X 0.075 X 600 = 825. Check, this is what I get. Maelstrom gives me only 73...
- by Creh Ester - at 2011.10.15 22:45:00
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14. New Dev Blog: NeX Pricing Strategy - in EVE Information Portal [original thread]
Just reinforcing the gist of this thread. I see EA doing unfathomably stupid things all the time. I really don't get it as I can't even imagine the mindset that leads to there. I sorta feel the same about how the NEX store was opened. I don't get ...
- by Creh Ester - at 2011.07.28 13:34:00
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15. What in Eve would you like gone? - in Player Features and Ideas Discussion [original thread]
Edited by: Creh Ester on 05/02/2011 15:02:29 Frankly: Gang Modules. CCP's precious, lauded, goldplated gang modules, which they think make this game so "great", but which in reality so much reduce and take away from PvP. P.S. I also agree wit...
- by Creh Ester - at 2011.02.05 14:59:00
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16. [Incursion] Drone Regions revisited - in Player Features and Ideas Discussion [original thread]
Originally by: Vuk Lau 1st - its not YOUR region. Its the region where you live. 2nd - there are other advantages drone regions have over other regions 3rd - if you dont like the space where you live, move somewhere else 1: This I kn...
- by Creh Ester - at 2011.02.05 14:37:00
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17. An idea to encourage population growth in low sec. - in Player Features and Ideas Discussion [original thread]
Originally by: Amy Elteam I'm pretty sure that this thread needs a link to this video showing a 5 year old little girl flying around lowsec , she's apprehensive at first bet then goes ratting in the belts. Why is that? That you think t...
- by Creh Ester - at 2011.02.05 13:56:00
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18. idea for walking in stations - S and I information - in Player Features and Ideas Discussion [original thread]
I want clubs (with good music), bars, swimming pools & suits , sunning roofs ( why else the sun glasses?) Pina Coladas and other umbrella drinks . (and if you - CCP - are going to make in-station combat as F* up as your miserably ship-gankin...
- by Creh Ester - at 2011.02.05 13:05:00
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19. An idea to encourage population growth in low sec. - in Player Features and Ideas Discussion [original thread]
Originally by: Marconus Orion Anyone see an issue with low sec being able to have their cake and eat it too? What I mean is you get to do un-consensual PvP and then immediately run to the safety of stations. What would low sec be like if ...
- by Creh Ester - at 2011.02.05 12:33:00
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20. An idea to encourage population growth in low sec. - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Chronotis We have boosted low sec a few times before, ultimately what we are facing is psychology or "the wall". The possibility of risk introduces a barrier that is very hard to break down. Most people focus on the pain...
- by Creh Ester - at 2011.02.05 12:19:00
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